SPACE, THE FINAL FONT TIER
KERN is a minimalist typography experience challenging you to precisely place a missing letter into a falling word while avoiding any unnecessary ligatures! Practice and prove your typographical acumen with a score that gives new meaning to point-size!
"What may be the first and only video game in history with the potential to get typographers all hot and bothered.”
"**** The game looks like something you'd expect to come out of the famous Bauhaus design movement"
“A wonderful game for a wonderful platform. Considering also that the iPhone is a loved device amongst graphic designers, it can’t be more appropriate. For the love of type, download it."
"I instantly fell head over heels for this game...A super smart concept for a game which fellow designers in particular will adore.”
"The iPhone's first design-nerd game."
HOW TO PLAY:
A random type-centric word with a missing letter appears at a variable point size. As the leading begins to shrink, you navigate the missing letter to the proper space and release its handle to lock it in place. The placement accuracy is measured and your score is calculated based on the size of the type, the leading height, and the perfection of placement—all measured in points. If you miss by too much and form an unnecessary ligature, one of your five ligature tokens will be lost. Lose all five ligatures and your game is finished. How many points will you Kern?


VIDEO DEMO
HIGH SCORES
Upload your best scores to the Flickr Photo Pool here.
To take a snapshot of your score, simply press the HOME and SLEEP buttons simultaneously - the screen will flash white, and a photo will be added to your Camera Roll.
DOWNLOADS
Get the full Press Release here.
PERSPECTIVE
For insights into the development of KERN, visit the KERN Perspectives page here.
GAME DESIGN: JASON FRANZEN
PROGRAM DESIGN: ADRIAN JOHNSON
©2008 Jason Franzen / FORMation / All rights reserved.








